It still comes as something of a shock: the urgent, breathless acceleration playing this game requires of your fingers and your brain, darting around the map, micro-managing, multitasking, watching your hastily-improvised tactics blossom or collapse in busy, laser-scattered chaos that always seems a beat ahead of you.īut there's another rhythm building in the background, behind every mission and skirmish, and this one is very, very slow. 'StarCraft II is fast.' The first words I wrote about Blizzard's real-time strategy sequel, almost two and a half years ago, may well have been an exercise in stating the profoundly obvious - but they bear repeating all the same.